Skyrim’s long history of modding on the PC has remolded the game into a veritable sandbox, and our perspectives along with it. Their status on the PS4 remains unknown, but should scripts be off the table as well, you can expect most Skyrim mods to come in the form of modifiers – ones that alter your damage, perks, or armor attributes, for example.Īs of now, it’s looking like mod support on the PlayStation 4 will be objectively ample, but noticeably neutered compared to the content we’ve come to admire. These packages of programming can eke out functions like quest lines or events. The jury’s still out on scripts, however. We’re also unsure how dramatic we can get with this cobbling, so don’t count out unspeakable arts and crafts horrors yet. Vanilla assets can be used to make followers, new homes, entire towns – all of which would need to be cobbled together from existing art. That said, it’s unlikely that the PS4 modding world will be a dry, dark one stripped of creation.
Some of Skyrim’s all-time most popular mods include those for new weapons and armor, additional hairstyles, or entirely new, fully voiced companions – in other words, external assets galore. But a mod doesn’t need to be bringing forth the apocalypse to utilize external assets.